Covet Fashion app screens

Team Event
Engagement Tool

Reducing Power User Churn in Social Systems

What is Covet Fashion?

Mobile Fashion Game | Style with Real Brands

*Legacy UI shown for context

Core loop screens: pick a challenge, style looks, vote, win rewards

Pick a
Challenge

Style
Looks

Vote on Looks
/Be Voted

Win
Rewards

What is Runway Rally?

A highly competitive, community-driven team event
& one of Covet Fashion’s largest revenue drivers.

Runway Rally screens

Fashion House
Participate in Rally as a team

Illustration of Fashion House leaders

The Importance of
Fashion House Leaders

  • Leaders are the drivers of participation, not just participants
  • They manage coordination, motivation, and accountability
  • When leaders churn, entire groups lose engagement

→ Retaining leaders is critical to sustaining engagement

Goal

Reduce churn among Fashion House leaders (Power users)

Pain Points

1

Limited Visibility
for Leaders

“I just can’t easily tell who
actually participated.”

2

No In-Game
Nudges

“I can’t directly remind
members inside the game.”

3

Unreliable Registration
Hurts Results

“I hate kicking people out
temporarily but I have
no other option.”

Amanda illustration

Amanda
Fashion House Leader

Design 1:
A Post Report

A post report and management tool after
rally to help leaders to get a holistic view
and manage the next rally.

Design Response to
Pain Point 3

Ability to turn off
inactive users’ rally
participation toggle.

Design Response to
Pain Point 2

Ability to notify
active/inactive user
to participate.

Rally Report screen

Design Response to
Pain Point 1

Ability to view each
member’s participation
status in a list view.

The Busy Work Behind Leading a Rally

Our UXR showed leaders doing much of their Rally work outside the game.

Amanda illustration

Amanda
Fashion House Leader

Spreadsheet and notebook tracking

Step 1

Track participation through
each member’s profile page

Google Sheet matching IDs

Step 2

Match game ID with
Facebook ID

Messenger conversation

Step 3

Message members
through Facebook

Design 2:
Real Time
Management

Directly affects rally participation
instead of managing it
afterward. (Simulate what leaders do
outside the game from UXR.)

Real-time management in the feed

Step 1

Addressing the need for
external Rally Tracking

Step 2

Addressing the need for
Facebook/Game ID Matching

Step 3

Addressing the lack of
in-game nudging options

Post report design

A Post
Report

- Post analysis
- Global data view
- Multi-step workflow

Real Time
Management

- Inline action
- Real-time action
- Per-challenge context

Real-time management design
VS

User Interview

Collaborated with UXR, defined the
testing methodology and contents.

Participants:

  • 5 leaders from Model Clubs
  • 3 leaders from Struggling Clubs

Methodology:

  • 1-1 Interviews
  • Rally Flow Mapping
  • Mock-Up Triaging
Interview participants: Linda, Monica, Barbara, Grace, Nicole, Megan, Laura, Nina

UXR Findings

Interview participant reacting

“This is all I wanted”

(Comment on Design 2)

Main Key Findings from UXR (Design 2)

Preferred by both high-performing
& struggling leaders

Saved 27min-8h of manual
management time

Increased willingness to actively
manage team event participation

Design approach 1 and 2 screens

Design Approach 1

A post report and management tool

Design Approach 2

Real-time management tool

Selected

Design Trade-offs & Decisions

Poke or Nudge?

Balanced clarity with softer social tone

Nudge behavior & cooldowns

Prevented spam while encouraging
timely action

Leader vs. Member visibility

Designed around different goals:
coordination vs. social encouragement

Post-goal states

Reduced unnecessary actions once
participation goals were met

Leader's view and member's view

Leader’s View

Prioritizes members who haven’t entered

Member’s View

Prioritizes members who have entered

Tutorial

Tutorial screens

Results
After Release

During the first 4 weeks after release:

  • 97.0% of the 11705 Clubs which started rallies checked out this new feature.
  • 15.3% of Club leaders and/or officers nudged fellow club members after interacting with the tool.
  • Push notification open rate: 6.1%.
  • Average FH ARPU 1.2% higher.
  • Rally participation rate increased by 1.3%.
  • Fashion House Leader churn rate has been reduced by 20%
Player feedback quotes

Post-Launch
Optimization

Problem:

Low nudge rate (15.3%)

Action:

Send inbox messages with instructive images to help leaders and officers discover & interact with the new feature.

Results:

Doubled nudge rate (from 15.3% to 31.3%)

Inbox message: Send a notification

Let Leaders Know: Nudge Is Here!